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  1. Last week
  2. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the Spy being able to disguise after picking-up the intelligence Fixed some missing Announcer voice lines during the Competitive post-match summary Fixed some view model draw animations not using the snap command Fixed the Mann vs. Machine mission selection dialog sometimes drawing under the category controls Updated the Cold Cosmos Unusual effect to fix a parenting issue Updated Contagious Eruption, Daydream Eruption, and Volcanic Eruption Unusual effectsFixed the highlight glow detaching itself from the effects and moving in the direction the player is moving Fixed the effects being almost invisible in bright areasUpdated the Kazan Karategi to fix clipping issues with the Pyro's arms Updated the Tropical Camo to fix the rigging and the normal map Updated the Boston Brain Bucket and Pest's PadsAdded Blank style that was originally missed Fixed style names not aligning with the stylesUpdated the Bandit's Boots to fix a clipping issue with LOD1 Updated The Chaser to fix some clipping issues and correct the backpack icon Updated item schema and localization files with community fixes Updated/Added some tournament medals View the full article
  3. Earlier
  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added the Summer 2022 Cosmetic CaseContains 25 new community-contributed items Adds 11 new community-created Unusual effects (29 variants total)Fixed a server crash caused by Sniper trying to eat his gun (switching to Sniper while Heavy is eating a Sandvich) Fixed an occasional lag spike when showing the kill cam for some players Fixed a regression where spotlights and spawns could not be parented Fixed a regression with incorrect prop lighting on some maps such as Barnblitz Fixed incorrect team colors for the default style of The Caped Crusader when using the itemtest command Fixed missing materials for some Strange Filters in the Mann Co. Store Updated/Added some tournament medals Updated the localization files View the full article
  5. A new Steam client has been released and will be automatically downloaded. General Fixed resource usage of chat and web browser in Steam Overlay when hidden Fixed playback of certain game preview videos in Steam Client Fixed a case where Steamworks API calls could be briefly blocked by Steam client log file operations leading to micro-stutter in some games under very specific situations Fixed the Steam Overlay not working with Vulkan 1.3 applications Fixed crashes with Vulkan games using VK_EXT_graphics_pipeline_library Steam Cloud Fixed issue causing some users to be unable to disable Cloud Sync for their account. Fixed for app launch stall if there are sync conflicts but Cloud Sync is disabled for the game or account Steam Input Added support for Nintendo Online classic controllers Added support for the Qanba Obsidian and Dragon Arcade Joysticks Added support for the HORI Fighting Stick mini 4 Show firmware update dialog for DualSense(tm) Wireless Controllers on Windows Enable improved rumble emulation on DualSense(tm) Wireless Controllers with updated firmware Fixed the "Your other games" section in the desktop version of the configurator not showing results Fixed incorrect controller configuration loading when starting a Remote Play stream Remote Play Fix showing incorrect Steam Cloud Sync Failure for remote games macOS/Linux Fixed resource usage of chat and browsers when Steam client is minimized/closed macOS Fixed Steam Overlay not displaying in some Metal games Linux Fixed Steam Overlay "Force Quit" not working for some native Linux games Fixed some games being unable to create desktop shortcuts Fixed the Steam client triggering "split lock" warnings View the full article
  6. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed payload cart not rolling back Fixed soundscape regression Fixed being dropped from the server when refunding upgrades in Mann vs. Machine Fixed jiggle bones on the inspect screen Added some tournament medals View the full article
  7. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Several fixes to address exploits and stability issues Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown. Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0) Fixed not being able to adjust the offset for a cosmetic item's Unusual effect Fixed some players seeing [unknown] for their player name Fixed broken transparency on cosmetics Fixed lag compensation when melee-ing teammates Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation Fixed jiggle bones rendering in the loadout and item previews Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes Fixed ConVar buttons flickering after being clicked to toggle the value Fixed The Shortstop shove showing as self-inflicted damage Fixed Mini-Sentry guns not triggering damage alerts in the HUD Fixed net_disconnect_reason affecting disconnect messages on the client Fixed Medi Gun charges expiring too early if a server forces add_uber_time Fixed network edicts being used for server-side-only entities Updated mat_picmip to allow values below -1 Updated/Added some tournament medals Updated the localization files Updated Mann vs. MachineFixed not being able to kick Spectators Fixed bots not displaying the correct names Fixed the loading screen backgrounds on Valve servers Fixed Übercharge charge rate and duration upgrade not working for the VaccinatorUpdated Arena modeFixed players being able to late-join the game Fixed players on team Unassigned being able to kill other playersView the full article
  8. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the client disconnect reason not always displaying Fixed sv_vote_holder_may_vote_no ConVar to work with the recent vote changes Fixed Spy feign deaths not showing the correct class portraits Fixed the backpack materials for the Rewired Rampage Perilous Peridots and Quarrelous Quartz community medals View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an exploit related to clearing the in-game text chat Fixed an exploit where players could use sv_cheats on secure servers Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged Fixed an exploit with the Ap-Sap where players could spam noises Fixed an exploit where dispensers could heal through glass on some maps Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team Fixed projectiles sometimes colliding with teammates too early/late Fixed being able to change names during a matchmaking game Fixed some HUD images being blurry when using low texture settings Fixed the Spy's feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen Re-enabled ability for servers to send disconnect reasons to clientsAdded ConVar net_disconnect_reason to use the disconnect reason sent from the clientRemoved Headgear option from the Mann Co. Catalog dropdown list Updated vote systemBoth teams can have a kick vote running at the same time Can have a global vote running at the same time as a kick vote Fixed sometimes not being able to vote on maps at the end of the roundUpdated the El Fiestibrero to fix a problem with the model Updated/Added some tournament medals Updated the localization files View the full article
  10. Good Company is Now Available on Steam and is 20% off!* Good Company is an in-depth management sim about building a trail-blazing tech corporation. Assemble complex production lines, manage employee logistics, and sell high-quality products on the market to become the best company in the whole county! *Offer ends June 28 at 10AM Pacific Time View the full article
  11. Raft is Now Available on Steam and is 15% off!* Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks! *Offer ends June 27 at 10AM Pacific Time View the full article
  12. A new Steam client has been released and will be automatically downloaded. Remote Play Greatly improved desktop capture quality on Windows, now supporting variable framerates Fixed crash on Windows when the stream resolution is changed Fixed streaming connections failing after Steam has been restarted Fixed Remote Play Together dialogs occasionally not resizing correctly Fixed color quality when streaming from Linux to Steam Deck macOS/Linux Fixed game install/update failing for Steam libraries installed on a filesystem that does not support preallocation (e.g. ExFAT, FAT32) View the full article
  13. A new Steam client has been released and will be automatically downloaded. General Improved client reconnection logic to prevent excessive reconnect attempts and to prevent synchronized reconnects among different clients Fixed a crash at startup on machines with certain older video drivers Library Fixed flickering in activity feed on app details page when clicking on the same game in the game list View the full article
  14. A new Steam client has been released and will be automatically downloaded. General Fixed Steam Chat, game properties and certain other browser popup windows not rendering initially on Windows Updated currency format of wallet balance in Russian ruble and South African rand Improved currency formatting in a few places including the Steam Wallet balance display to better match the way those currencies are displayed on the store Library Greatly improved performance when opening app details for games with lots of DLC, like Rocksmith 2014 Fixed mini-profiles not showing on hover in Friends Who Play section Added Steam Deck compatibility options to dynamic collections Steam Cloud Fixed failing to backup/restore game files on user change or app-compatibility change in some cases where the game file location and the Steam backup location are on different volumes Fixed case when a local file timestamp changes, but the file itself is unmodified, so that we don’t create a file conflict unnecessarily Fixed condition causing unknown file timestamps in Cloud Conflict dialog, and fixed the dialog to display “Unknown” in any remaining cases where the timestamp isn’t available Fixed sync error for games which have converted Cloud-saved files into directories Fixed Cloud sync for some games with slightly malformed cross-platform Steam Cloud sync settings Fixed to no longer leave game saves in place from previous Steam users for most games that use the AutoCloud feature. This behavior was considered the safest path, however it gave the appearance that game files were getting shared/colliding between Steam accounts. Now, those files will be moved (instead of copied) to the safe local backup location Steam uses when the account changes. Steam Overlay Fixed corruption on some Vulkan applications on Intel Xe GPUs Remote Play Open the on-screen keyboard if the game calls the ShowGamepadTextInput() Steamworks API while streaming to Steam Deck SteamNetworkingSockets Fixed a bug causing servers using FakeIP to not be listed in the server browser Fixed a bug which could cause poor performance and asserts if packet loss was extremely high macOS Fixed cases where install preallocation would create larger files than necessary Linux Fixed an issue where updating graphics drivers would re-download media pre-caching files Fixed the file picker extension filters not appearing when selecting Library custom art Fixed adding non-Steam shortcuts with spaces in the path Added home and mounted drive paths to the file picker quick bar Added the ability for the file picker to remember the previous location when selecting Library custom art View the full article
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