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The Nocturnal Gamers

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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Scream Fortress XIV has arrived! Featuring 6 new community maps: Soul-Mill, Helltrain, Bonesaw, Crasher, Ghoulpit, and Spookeyridge Added the Ghoulish Gains CaseContains 22 new community-created cosmetic items that make up the Ghoulish Gains Collection Has a chance to give one of 5 new community-created Halloween-restricted items as a bonus item Has a chance to give a taunt Unusualifier as a bonus itemAdded 5 new community-contributed taunts to the Mann Co. StoreTaunt: The Scaredy-cat! Taunt: Texas Twirl 'Em Taunt: The Travel Agent Taunt: Drunk Mann's Cannon Taunt: Shanty ShipmateAdded 25 new community-created Unusual effects12 new effects for Unusual hats 13 new effects for Unusual tauntsAdded the Scream Fortress XIV War Paint CaseContains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection Has a chance to give a taunt Unusualifier as a bonus itemAll players who launch the game will receive a Soul Gargoyle if they don't already have oneGrants access to Merasmissions and Halloween item transmutations Tracks Merasmissions completed and souls collectedAll Halloween Contracts have been reset, allowing them to be completed again Added new Contracts for this year's featured community maps Completing a Halloween Contract will give players a classic Halloween item and the chance for a Ghoulish Gains Case or Scream Fortress XIV War Paint Case Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps All cosmetic and taunt Cases will grant Halloween 2022 Unusual effects instead of their normal Unusual effects during the event. This does not include Crates. Join Halloween matches by using the Special Events category in Casual Scream Fortress XIV runs through November 7th, 2022 General Updated several maps to fix localization issues Updated cp_snakewater_final1Fixed walkable ledge near mid Fixed match summary screen for competitive mode Created some space between spawn points and door trigger in first forward spawn Minor visual fixesView the full article
  2. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Reverted the +quickswitch bug fix while we evaluate View the full article
  3. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed being unable to equip certain valid cosmetic combinations View the full article
  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed some stability issues Fixed being able to equip conflicting cosmetic items using +quickswitch Fixed precached particles not being deleted across map changes Fixed some hats with drop_type "drop" not being dropped in the world Fixed headshot animations sometimes playing at map origin Fixed missing polygon on Pyro's finger Fixed clipped text in the Mann vs. Machine loot list screen Fixed missing BLU skin for The Sydney Sleeper Fixed some attribute descriptions being cut off in the Item Pickup dialog Fixed duplicate reload sound entries in the tf_weapon_flaregun_revenge weapon script Fixed players not igniting after being shot when the map has applied the TF_COND_GAS condition Fixed not preserving the player's current angles when the map has applied the TF_COND_HALLOWEEN_KART condition Fixed missing variables in the Canteen Crasher tournament medals. This does not affect previous versions of those medals. Updated func_nobuild entity with a new setting to support destroying buildings within its perimeter when activated Updated player entity with SetCustomModelWithClassAnimations input to set a custom player model that uses the class animations Updated the tf_logic_cp_timer entity so it can also be used for team RED Updated/Added some tournament medals Updated the localization files Updated the Hazard HeadgearFixed using the wrong lightwarp Updated the backpack image to match the itemUpdated the Fizzy PharmacistMoved the soda bottle to the other side of the Medic to fix clipping problems Fixed the second style not hiding the bottleUpdated pl_upwardFixed exploit that allowed buildings to be built in an area that is later shut off from both teamsUpdated cp_snakewater_final1Minor visual, clipping/blockbullet, and detailing fixes Fixed alignment issues Fixed some mirroring issues Updated mid slightly to make it more mirrored Increased wall heights on mid to allow more jumps Updated last spawn room to reduce the randomness of spawnpoints Slightly increased cap time on last to account for longer travel time to the point Speculative changes to fix some "wallbug" issues Added Competitive mode stageView the full article
  5. A new Steam client has been released and will be automatically downloaded. Games to Play Together You can now add Friends as a filter under Advanced Filtering in your Library. It will show games you have in common. Right-click on any user in Chat or your Friends List to Find Games to Play Together and it will auto-populate your filter while also applying the Multiplayer tag. Right-click a Group Chat header to do the same with smaller group chats or voice channels (8 members or less) General In-game purchases on Mac and Linux will now use the updated purchase approval dialog Reduced network usage at startup Fixed issue causing games which are currently updating to not change to playable when going into Offline Mode unless Steam is restarted Fixed link to downloads page not appearing at client startup if no downloads are ongoing Fixed input of characters using AltGr on Windows in the Steam Login dialog and Steam Chat and web browsers in the Steam Overlay Fixed community broadcast pop-out and closing of the mini-player view Fixed client update dialog sometimes failing to display update notes Updated embedded Chromium build in Steam to 85.0.4183.121 Remote Play Greatly improved capture performance in Vulkan games Fixed Remote Play launch hanging when the remote game had a cloud sync pending Fixed black screen when streaming to a Linux computer Steam Input Steam no longer ignores PS4 controllers when DS4Windows is running, allowing DS4Windows to remap them normally Added support for the Hori Fighting Stick α Added support for Kinvoca Joy-Cons controllers Default the names of generic gamepads to the device name reported over USB Fixed not being able to press the mic button on PS5 controllers Fixed displaying the name of Nintendo Online NES controllers Fix an issue where Switch controllers could show up w/ a duplicate device Fixed issues w/ Alt-Tabbing via Guide Button Chords Added experimental support for PS3 controllers on macOS Bring various bug fixes from the Steam Deck beta branch to fix those while streaming from the Desktop client FlickStick Upgrade (inherited from CS:GO) New angle snapping options for initial Flick-Turns (None, 180, 90, 60, 45, Forward Deadzone Angle). Tunable Forward Deadzone Angle. Rapid consecutive Flick-Turns will be fully respected (the previous Flick-Turn was interrupted in the last version) Flick-Turn Duration becomes a tunable smoothing factor (low pass filter), instead of a fixed duration. The time to complete a turn is relative to the size of the angle being turned. Flick-Turn is smoothed based on how far the stick is thrown past the inner deadzone, for a less "surprising" Flick-Turn threshold. Sensitivity Setting becomes "Pixels Per Revolution" (This setting was previously pixels per half revolution). Sweep rotation sensitivity and smoothing can be tuned independent of Flick-Turn. More gradual rotation when stick is partially-thrown Steam Overlay Fixed web browser crash when loading certain blank URLs macOS Fixed incorrect placement of "Restore Window" button when client window is maximized Linux Fix entering characters in Steam Overlay that use an AltGr key sequence View the full article
  6. An update has been released for Half-Life 2 and its Episodes. - Fixed UI scaling issues when docking the Steam Deck - Fixed broken control states when external controllers are connectedView the full article
  7. A new Steam client has been released and will be automatically downloaded. Steam Library Fixed library crash when opening certain game news items Fixed a library pause when a new screenshot is taken for a game with a large number of screenshots Steam Cloud Fixed persistent “Steam Cloud out of date” message for some apps which do not have Steam Cloud fully enabled Steam Input Improved support for the Nintendo Online classic controllers Added support for Nintendo Joy-Con controllers, both individually as a mini-gamepad and combined into pairs Remote Play Fixed a rare freeze when using the on-screen keyboard in the controller overlay Fixed left and right thumbstick movement leaking through to the remote side when using a PS4 controller in the controller overlay View the full article
  8. Quake Champions is Now Available on Steam! Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion. View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the Spy being able to disguise after picking-up the intelligence Fixed some missing Announcer voice lines during the Competitive post-match summary Fixed some view model draw animations not using the snap command Fixed the Mann vs. Machine mission selection dialog sometimes drawing under the category controls Updated the Cold Cosmos Unusual effect to fix a parenting issue Updated Contagious Eruption, Daydream Eruption, and Volcanic Eruption Unusual effectsFixed the highlight glow detaching itself from the effects and moving in the direction the player is moving Fixed the effects being almost invisible in bright areasUpdated the Kazan Karategi to fix clipping issues with the Pyro's arms Updated the Tropical Camo to fix the rigging and the normal map Updated the Boston Brain Bucket and Pest's PadsAdded Blank style that was originally missed Fixed style names not aligning with the stylesUpdated the Bandit's Boots to fix a clipping issue with LOD1 Updated The Chaser to fix some clipping issues and correct the backpack icon Updated item schema and localization files with community fixes Updated/Added some tournament medals View the full article
  10. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added the Summer 2022 Cosmetic CaseContains 25 new community-contributed items Adds 11 new community-created Unusual effects (29 variants total)Fixed a server crash caused by Sniper trying to eat his gun (switching to Sniper while Heavy is eating a Sandvich) Fixed an occasional lag spike when showing the kill cam for some players Fixed a regression where spotlights and spawns could not be parented Fixed a regression with incorrect prop lighting on some maps such as Barnblitz Fixed incorrect team colors for the default style of The Caped Crusader when using the itemtest command Fixed missing materials for some Strange Filters in the Mann Co. Store Updated/Added some tournament medals Updated the localization files View the full article
  11. A new Steam client has been released and will be automatically downloaded. General Fixed resource usage of chat and web browser in Steam Overlay when hidden Fixed playback of certain game preview videos in Steam Client Fixed a case where Steamworks API calls could be briefly blocked by Steam client log file operations leading to micro-stutter in some games under very specific situations Fixed the Steam Overlay not working with Vulkan 1.3 applications Fixed crashes with Vulkan games using VK_EXT_graphics_pipeline_library Steam Cloud Fixed issue causing some users to be unable to disable Cloud Sync for their account. Fixed for app launch stall if there are sync conflicts but Cloud Sync is disabled for the game or account Steam Input Added support for Nintendo Online classic controllers Added support for the Qanba Obsidian and Dragon Arcade Joysticks Added support for the HORI Fighting Stick mini 4 Show firmware update dialog for DualSense(tm) Wireless Controllers on Windows Enable improved rumble emulation on DualSense(tm) Wireless Controllers with updated firmware Fixed the "Your other games" section in the desktop version of the configurator not showing results Fixed incorrect controller configuration loading when starting a Remote Play stream Remote Play Fix showing incorrect Steam Cloud Sync Failure for remote games macOS/Linux Fixed resource usage of chat and browsers when Steam client is minimized/closed macOS Fixed Steam Overlay not displaying in some Metal games Linux Fixed Steam Overlay "Force Quit" not working for some native Linux games Fixed some games being unable to create desktop shortcuts Fixed the Steam client triggering "split lock" warnings View the full article
  12. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed payload cart not rolling back Fixed soundscape regression Fixed being dropped from the server when refunding upgrades in Mann vs. Machine Fixed jiggle bones on the inspect screen Added some tournament medals View the full article
  13. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Several fixes to address exploits and stability issues Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown. Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0) Fixed not being able to adjust the offset for a cosmetic item's Unusual effect Fixed some players seeing [unknown] for their player name Fixed broken transparency on cosmetics Fixed lag compensation when melee-ing teammates Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation Fixed jiggle bones rendering in the loadout and item previews Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes Fixed ConVar buttons flickering after being clicked to toggle the value Fixed The Shortstop shove showing as self-inflicted damage Fixed Mini-Sentry guns not triggering damage alerts in the HUD Fixed net_disconnect_reason affecting disconnect messages on the client Fixed Medi Gun charges expiring too early if a server forces add_uber_time Fixed network edicts being used for server-side-only entities Updated mat_picmip to allow values below -1 Updated/Added some tournament medals Updated the localization files Updated Mann vs. MachineFixed not being able to kick Spectators Fixed bots not displaying the correct names Fixed the loading screen backgrounds on Valve servers Fixed Übercharge charge rate and duration upgrade not working for the VaccinatorUpdated Arena modeFixed players being able to late-join the game Fixed players on team Unassigned being able to kill other playersView the full article
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the client disconnect reason not always displaying Fixed sv_vote_holder_may_vote_no ConVar to work with the recent vote changes Fixed Spy feign deaths not showing the correct class portraits Fixed the backpack materials for the Rewired Rampage Perilous Peridots and Quarrelous Quartz community medals View the full article
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an exploit related to clearing the in-game text chat Fixed an exploit where players could use sv_cheats on secure servers Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged Fixed an exploit with the Ap-Sap where players could spam noises Fixed an exploit where dispensers could heal through glass on some maps Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team Fixed projectiles sometimes colliding with teammates too early/late Fixed being able to change names during a matchmaking game Fixed some HUD images being blurry when using low texture settings Fixed the Spy's feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen Re-enabled ability for servers to send disconnect reasons to clientsAdded ConVar net_disconnect_reason to use the disconnect reason sent from the clientRemoved Headgear option from the Mann Co. Catalog dropdown list Updated vote systemBoth teams can have a kick vote running at the same time Can have a global vote running at the same time as a kick vote Fixed sometimes not being able to vote on maps at the end of the roundUpdated the El Fiestibrero to fix a problem with the model Updated/Added some tournament medals Updated the localization files View the full article
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